Overview
AdaQuest is a fantasy card game built around hand-drawn hero cards issued as NFTs. Card sales are paused at the time of writing — the site shows a waitlist instead of a price — but the collection stays browsable. Each hero belongs to a class such as dwarves, elves, barbarians or mages, sits in a tribe within that class, and carries a serial number from a fixed print run alongside its own rolled combat stats. You can also play without buying anything, using the free starter characters the game hands out.
The cards are NFTs, digital collectibles recorded on the Cardano blockchain, so a card you buy lands in your own wallet rather than sitting in a company account1. AdaQuest is operated by Ruhrpott Blockchain Technologies, a registered German company that publishes its address, VAT number and card artist openly2. The QuestToken registry entry also names Red Potion Studios alongside AdaQuest, though no source sets out how the two are related. Its prototype and quest-writing work drew grants from Project Catalyst, the Cardano community funding programme3.
Key Features
- Cards land in your own wallet. Once payment clears, the hero card is delivered to the Cardano wallet you nominate rather than held in a site account1.
- Stats roll when you buy. A freshly minted card reveals its own modifiers across strength, resistance, agility and intelligence, so a purchase carries a reveal rather than a known result1.
- Stat modifiers are balanced, with one exception. A bonus of up to five percent in one area is subtracted across the other three, so spending more does not normally buy a stronger character. The exception is the Legendary Bonus, which the project describes as adding one percent on top of the five percent ceiling for a small number of cards1.
- You pick your own serial number. Each design is capped by a fixed print run, from five hundred commons down to fifty legendaries, and buyers choose from whichever numbers in a series are still unclaimed1.
- Free play without spending. Two starter characters plus a stock of items and gadgets are open to everyone, and the artwork is drawn by hand by a credited artist who takes a seven percent royalty on marketplace sales4.
What to Expect
The site opens in German, with a language switcher in the header1. The shorter of its two published documents, the Goblinpaper, is written in English and gives the plainest account of what the game is4.
The documented buy path works through an account rather than a wallet connection: you create an AdaQuest account, top it up by sending ADA from a Cardano wallet such as Yoroi or Daedalus, then spend that balance in the marketplace. Sales are paused at the time of writing, and card pages show a waitlist sign-up in place of a price. The site warns against sending ADA from an exchange, because exchange receive addresses cannot hold NFTs1. Walk-through videos and written versions of each step sit on the same page1.
The marketplace sorts by name or price and filters by tribe and gender, with separate views for freshly minted cards and cards listed by other players5. Alongside it sits a lore archive, framed as the Great Library of Adakadabrah, that anyone can browse without buying a card.
What works today is the card collection, the marketplace, the lore library and the free starter mode. The whitepaper sets out three further phases, a duel mini-game, a dungeon crawler and a skirmish battlefield, and presents them as plans6. The rarer character destinies appear on the site behind a padlock, marked as unavailable1.
