Overview
Adania is a high-fantasy game world published as a set of small, separate games: a printed two-player card duel, a free print-and-play series you run with an ordinary deck of cards, and an action game that loads in a browser1. It suits people who want a game they can buy in a box or print at home rather than a large online world to sign into. One cast of characters ties the games together, a collection of 1,000 Adania Adventurers, each carrying its own race, weapon and armour1.
Those Adventurers are NFTs, digital collectibles recorded on Cardano, and the project says the drop helped fund its early work1. The collection is registered under a single policy, the on-chain identifier that groups items into one set2. The same team also designs games on commission for other people3.
Key Features
- A card game your opponent helps deal you. Adania Cards is a duel built from 60 cards across five factions. Each player drafts two factions, trims 24 cards down to 12, and then the opponent decides which half of that deck becomes the opening hand4.
- The full rules are public before you buy. Board layout, turn order and combat maths for Adania Cards sit on an open page, so anyone can learn the game, or decide against it, without owning a box4.
- A free game that needs only a deck of cards. Quest54 is a print-and-play dungeon crawl for two to ten players run on a standard deck plus both jokers, where card values stand in for monsters, loot, traps and a boss5.
- Characters that earn a bonus at the table. Show the group your Adania Adventurer and the Quest54 rules grant one bonus per game based on its race: an Orc adds its weapon score against the boss, an Elf shrugs off a trap5.
- An action game with nothing to install. The browser build drops heroes into single-screen arenas against monsters pouring out of rifts, and every treasure chest swaps the hero's weapon for a different random one16.
What to Expect
The website is small and a little playful. The front door is a black screen reading "press any key to enter", and everything past it sits on one long home page that walks through each game in turn1. Navigation is two links.
A goblin's head sits in the header on every page, and clicking it is the only route to FlappyGoblin, a browser mini-game the site frames as something to find rather than something to advertise1.
Support runs through Discord rather than a help desk. The Adania Cards rules page closes by inviting anyone stuck to tag the project in its server for a personal walkthrough4, and the rules for Adania Dice, which uses six-sided dice, two twenty-sided dice and one Adventurer per player, are taught there rather than written up on the site1.
The games double as the studio's shop window. Its contact form leads with an option to commission a game3, and the Quest54 rules have been rebadged for other projects1. EMURGO, one of Cardano's founding organizations, profiled Adania among a group of Cardano games built with NMKR minting tools7.
